2 Dec

wot centurion 7/1 crew skills

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Compared to the previous vehicle, the Centurion Mk. 49 minutes ago, Wessmen said: How to find those clans is the problem, most play around GMT which is a big nono for me. I'd then train camo/repairs until you get about halfway into your third skill, then retrain your crew with BIA. Maybe you should look to augment the gunnery skills? Why would you take these two skills first in this case? When starting female crews, I've had good success taking that first row of specialty skills, 2 camo and 2 repairs. The labyrinth of streets and squares in the new battle arena, Himmelsdorf, creates an ideal scenario for players to try each of the British medium tanks—Cromwell, Comet, Centurion I, Centurion 7/1, FV4202. From the USSR, Pyotr Lopakhin with his T-54, from France, Josselin Beaumont brings his AMX 13-90, from Great Britain, Norman Stansfield will command the Centurion Mk 7/1 and from the USA, Robert Barnes and Elias Grodin will bring their T49 and M103 tanks. Looks like you're using new Reddit on an old browser. I chose BiA for my Cent/Cent 7/1 crew as I was (as above) trying to squeeze every little bit of DPM/aim time out of these low-DPM tanks. 5/1 RAAC - Statistic & Gunmarks World of Tanks Centurion Mk. I also went vision heavy and have a 480m vr. 7/1 was the ancestor of the MBTs (main battle tanks). 5/1 RAAC complacent? everything changed once I got the pershing though. Tiger (unlocked but not in garage) T54E1 (unlocked but not in garage) T-54 ltwt. The reload on the mk 1 felt underwhelming so I ran food on it. Main thing is how much credits you have to burn. Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Centurion 7/1 — Tier IX English medium tank. It takes the features of the Mk. I was wondering what the recommended crew skill configuration on the two centurions would be (most importantly... camo or repairs?) As before, rely on your strong turretinstead, paired with superior gun depression angles to bounce their shots. 7/1 has received minor improvements in terms of hull armour. Not only that, but having camo will often let you fully dial in a long range shot without being seen. SU-130PM (normally my go-to money maker) - 7 battles: 37.8% hit rate, only 46% of which in turn penetrated and damaged. Display as a link instead, × I took Deadeye on the gunner, at a cost of some repairs points. Repairs, IMO, is probably better suited to brawlers. The 7/1 especially benefits from this because you'll get unlit by the time the L7 is reloaded, allowing for another invisible shot if your target is still available. Experimental tank on the basis of the Centurion medium tank. You can expect better acceleration from this tank as the engine power has increased. Repairs I think, both Cent are big so camo is not so important. Wot forum centurion 7 1 Centurion 7/1 - World of Tanks Blitz official forum . The Centurions benefit a fair bit from a fairly large collection of crew skills. If you took Deadeye for the HESH... then you took it for nothing... Deadeye doesnt work with HESH/HE. This tank, as an improvement on the Centurion Mk.7/1, introduces several changes, in comparison with the predecessor. As monsieur pork has said the ability to take an invisi shot and retreat is vital. ), its no pershing, but I found the centurion mk. Just thinking I could maximize further with food. Camo is a good 5th skill for the Centurions, just because at that point there's not much more and is best to get Camo all at once. However, everything else didn't change much, like the traverse spe… I'm at 99% on my 3rd skill and I think I am going to retrain for BIA when it hits 100%. WOT Mod Hub (Wargaming) December 17 ... Centurion Mk. Okay, the current discussion is making me lean towards getting camo. Skills still apply though. CraBeatOff Centurion mk. With the Centurions, Camo stops being as useful, and since you'll have Sisterhood of Steel, you don't have to wait for "BiA", so you can get things that will help cover your flaws sooner, namely your weak turret and gun mantlet knocking out your gun and the potential for 3/4ths of your crew. Centurion 7/1 - posted in General Discussion: A while ago, I ground up the British med line to the Cent, and even accumulated enough xp to research the Cent 7/1. By earning Crew experience points (XP), players can level up their Tank Commander and crew, and gain additional abilities and perks that increase their performance in combat. This is a subreddit where we share WoT news, strategy tips, tank choices, and opinions. Started December 30, 2020, By When I bought my centurion 7/1, I 100% crewed it and unlocked the 20 … I regret nothing. Started Tuesday at 02:59 PM, By 1 to be workable, I even kinda liked mine when I had it. Gunnery helps you line up that shot therefore minimising exposure. New comments cannot be posted and votes cannot be cast, More posts from the WorldofTanks community. The FV4202 is another universal tank available for the British. 7/1 review and mastery badge gameplay - posted in General Discussion: Hello everyone, I finally unlocked my centurion 7/1 yesterday. These changes allow this tank fit between the other tier ten medium tanks, while not affecting its playing style - the experienced drivers of the Centurion tanks will feel at home with the FV4202. The 7/1 especially benefits from this because you'll get unlit by the time the L7 is reloaded, allowing for another invisible shot if your target is still available. The CAX will be a huge improvement compared to the 7/1, and will benefit even more from the mobility perks that don't do much on the 7/1 due to its poor mobility. Mids are a little muffled, and the highs aren t exactly crisp. Let my know what you more experienced 7/1 players think. ELC EVEN 90 French Premium Light Tank World of Tanks Sir Havoc My 3rd crew skill is camo. However, Jack is useful because your crew is prone to being hurt and, IIRC, the 7/1 is prone to being burnt if shot in the back, so Auto Fire is almost a necessity, so Jack can allow you to put on Food, which is very helpful for both the 7/1 and the CAX. This is a subreddit where we share WoT news, strategy tips, tank choices, and opinions. Here is a good summary of what we can do for you in a short time. A lot of people under estimate camo on the Centurions. You can post now and register later. Crew Skills (Wargaming) December 29, 2019. Started Tuesday at 03:18 AM, By I managed to go full derp and run enCore RT benchmark on incompatible OS (Windows XP SP3) and hardware that perfectly meets minimum system requirements. How should I train my crew for the Centurion 7/1? The Leo 1 for instance gets set on fire a lot more because rounds overmatching the sides can damage the fuel tank. Camo, Repairs, BIA, and a large number of class specific skills are all useful. The 7/1 is a much better vehicle in many ways. Scout The Scout's main role is to be the "eyes and ears" for the team venturing up to or near the front line areas or using the terrain to their advantage to hide and spot enemy tanks. 7/1. MarkGFL tank reviews the tier 9 Centurion Mk. To me, I feel like it just packs a bigger punch with each hit. If you're getting your modules hit, you're exposing more than your mantlet/UFP and not really playing the tank to its strengths. MGFranks Hah. These crew members are unique and can be earned during the Mirny-13 event and when you decide to recruit them, you will be able to pick: Cost. This upgraded version of the Centurion was developed by Leyland Motors and featured an expanded hull, improved cabin design, larger fuel tanks, and enhanced armor.   Your previous content has been restored. The hull armour is rubbish. Also wondering whether snapshot/smoothride/offroad driving are any good on this tank. Camo isÂ, Guide Series - How to Suck Less #2: Analyzing Purple Players, Superunicum Guide Series - How to Suck Less #1: Getting Started, From Zero To Not-Quite-Zero | Skill Development, Carro Combattimento 45t - Clan Wars reward tier X Medium auto loader, Help with understanding server tank statistics, Global Map: Renaissance - New Spaghetti Autoloader - No Chief available, Equipment 2.0 & Platoon compositions & Tactics. 7/1 is a British tier 9 medium tank. IX. By We bring you and your tank forward very quickly. That said, I never really enjoyed it very much. Started December 31, 2020, By Crew skills. Repairs because u will be tracked a lot so u need to get those up as fast as possible without using repair kit. Pants is an incredible Cent player, one of the best on the server-- he favors repair early and camo late, whereas I favor the reverse. The aim time and accuracy of the guns are good. Started December 30, 2020, By This isn't great, but the camo is still there. Gunnery is very useful. Horrible day, and still I'm light blue. FarmerK All gun handling crew skills should be trained immediatly though, the gun is bad. The 7/1 rarely gets engine or fuel tank damage.   You cannot paste images directly. The Centurion Mk.7/1 is the logical successor of the Centurion Mk.I tank. ... Centurion Mk. The turret and gun can be abused quite easily; being able to blast through the front of an IS-3 while bouncing him from a hull down position is nice. I Did It Wrong All This Time!!! It was workable and can be effective. Outside of a crew of 1 commander only, 100% crew is a fiction. Never 40km/h was enough to get where you needed to be, and 50 doesnt open up any new positions to you. GehakteMolen 7/1 - posted in British Vehicles, Aschens Guide for the Centurion Mk. The answer is 'no'. On the Cent I, I'm not so sure. The 7/1 isn't going to turn a profit if you are spending 20k a game on food. Practically every element has been improved here: it has better glacis plate, a stronger driving unit and, which is the most important, it has the best cannon available for tier nine medium tanks: the 105mm Royal Ordnance L7A1. Snap Shot is ok and will alow u to shot without aim and hit targets like 300 or more meters away and with OQF 20 - pdr Type A and later on Cent 7/1 type B u really dont need to aim. Off-road is a really handy in heavier mediums like the Centi's and the E-50's. The speed is slow. LemmingRush. One other thing though - do the gunnery skills help the Cent Mk 1 and Mk 7 at all? thanks. 7/1 - 7 Kills 8,7K Damage Medals received: Confederate, High Caliber, Top Gun The Centurion Mk. World of Tanks (WOT) accounts from reputable WOT sellers via secure marketplace. I've gone BIA all, safe stowage (essential), camo and then gunnery skill. Light Tanks; Medium Tanks; Heavy Tanks; Tank Destroyers; Artillery; World of Tanks Do's and Don'ts; Crew 101: The Absolute Basics. I had a very good win rate in it (58% when my overall was 51%). We have a number of affiliated clans on the NA, EU, and ASIA servers for all levels of game experience. Centurion 7/1. Game Mechanics. I, and Centurion Mk. I'd still bring two repair kits, though. Press question mark to learn the rest of the keyboard shortcuts. 7/1 was the ancestor of the MBTs (main battle tanks). Clear editor. Maybe take camo ahead of repairs. The bloom, not so much. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. To be specific I am planning to put female crew in it since it is my favourite medium. That was fun to watch. I'd definitely go gunnery first, though. Unless you are getting repairs all at once, Camo>Repairs IMO. Started 20 minutes ago, By The Centurion Mk. 5/1 RAAC Special package Special package for the Centurion Mk. Nearly done with my Comet grind and I have a vanilla crew with only around 30% crew skill proficiency. Medium Tanks AMX 30 1er prototype Bat.-Châtillon 25 t AP Centurion Mk. Safe Stowage is pretty much standard for meds, especially so on the Brits. 1 gaming headset out the Directorate of its combat behavior. By virtue of being mediums, they have much better camo than heavies smaller than them. If skill is a chance ... Drive behind slow tank destoyers and heavy tanks and keep circling around them to avoid being hit while making easy shots into the back of the enemy. How should I train my crew for the Centurion 7/1? Players who plan on keeping a particular tank and crew should also consider the Mentor skill to boost crew experience. "Pain Tolerance" Skill: Reduces the chance of a critical damage to Crew members by 10% when fully trained. Camo is definitely valuable on the 7/1. And Safe stowage and Preventative Maintenance will help u a little. This item ASUS ROG Centurion 7. World of Tanks is a PvP MMO game created by international game developer Wargaming. "Snakebite" Skill: Improves your gunner's accuracy by reducing dispersion by 5% when fully trained. I think OP is implying the firl crew is staying in 7/1 for eternity. The Centurion Mk. Im fine with a casual clan, its just that Ive been in two casual clans who both said we play strongholds when we have people for … Game Mechanics. "Last Stand" Skill: Boosts Crew proficiency when your vehicle's HP is less than 10%.

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